Scavland survivors representing varied groups in Zalesye

FACTION SYSTEM // RELATIONSHIPS

Reputation System Explained

Reputation affects how groups treat the Vulture and which opportunities become available. Jobs, requests and relationships connect faction progression to traders, but exact thresholds and unlocks need live verification.

Work creates relationship context

The official description connects meeting people, taking quests and building relationships with later treatment and opportunity. It also says traders reserve better stock until it is earned. The safe system-level conclusion is that faction work and trading progression interact; the specific thresholds are unknown.

Track observations without rewriting the game

A personal tracker can record whether a player has contacted a group, is working with it or wants to revisit it. Those labels help memory without asserting that Scavland itself uses the same tiers. Notes can capture a player’s own next step and remain local by default.

EARLY ACCESS MAY CHANGE

Unlock data needs two checks

A future unlock record should identify both the relationship requirement and the resulting opportunity or stock, with a current source and build date. Until that exists, this page explains the progression logic but does not list rewards.

SOURCE CONTROL // OFFICIAL

Official sources

Scavland on SteamPre-release store pageChecked 24 Aug 2026 ↗