The surface is handcrafted
Official material describes abandoned structures, dangerous forests, irradiated swamps, hidden locations, settlements and remnants of the old world. It also says danger and potential reward rise farther from known roads and settlements. That establishes the world model without supplying a coordinate database.
The map and journal solve different problems
The dynamic minimap and world map provide spatial context. The journal tracks contracts and quests. A useful expedition checks both: where the route goes and what objective makes the route worth taking.
EARLY ACCESS MAY CHANGE
What gets mapped after launch
Verified surface entrances, settlements and points of interest can be recorded with source and build context. Coordinates, names and services are omitted until confirmed. Procedural interiors never receive a fake universal path.
SOURCE CONTROL // OFFICIAL
